Head of the degree program Music and Media Art as well as professor for sound design and media theory at the University of Arts in Bern.
Prof. Dr. Michael Harenberg majored in musicology (University of Giessen) and composition (Darmstadt). Later he did his PhD in media studies at the University of Basel. Harenberg works with digital sound culture on a theoretical and practical level. As chairman of the German Association for Electro-acoustic Music, he manages the DEGEM web-radio.
"Computer games constitute media environments for applied nonlinear musical processes. These processes have been proved in formal and compositional experiments in contemporary music, but were not accepted by a broader audience. Early attempts by composers like Iannis Xenakis, Edgar Varèse, Herbert Brün and Gottfried Michael Koenig did not succeed in our actual sound culture which is dominated by digital media. The area of film was the most established and earliest field for experiments with musical time and space in virtual auditive environments. In contrast, microforms of synthetic sound-synthesis, like granular-synthesis or physical-modeling, are using non-linear processes since their introduction.
Synthetic acoustic spaces, as constructed in interactive computer games, are prototypes for new structures of a new digital mediality. Therefore, a quality is added by the integration of the diverse sound cultures in global online networks, implemented in mobile devices such as iPhone or Google Nexus. These mobile „gadgets“ offer these processes a specific hybrid of corporality in the man-machine-interaction."
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